At a similar time, the
Commodore 64 was released - an 8-bit home computer with a slot for game
cartridges as well as a separate floppy disk drive that could hold more data.
This attracted many new games companies to the market, probably the most
successful being Electronic Arts.
However it wasn't all
sunshine and sales in the game industry. Firstly, a connection between gaming
and truancy began to emerge into the public eye. Governments called for
restrictions on minors being allowed to play arcade games, due to the sheer
popularity and amount of time people spent playing on them. But more notably,
in 1982 Atari released an ET game,
based off Steven Spielberg's blockbuster movie, for the VCS. Although the
leaders were confident it would sell well, the manufacturers were unhappy with
it, especially considering the incredibly short amount of time they were given
to create the game. In the end, due to its disappointing play and basic
graphics, the game was a bust and millions of worthless game cartridges were
dumped by the company. Despite the crash for Atari in America , its international market kept fairly
steady in Europe and Japan .
Meanwhile Nintendo kept on
ploughing through time, releasing the Famicon in Japan in 1984 (which was a big
improvement on previous video computer systems), and it's American version -
the Nintendo Entertainment System in 1986. At the same time, Sega released
Master System and Atari made a comeback with the 7800 game console, leaving the
trio of new releases to battle it out in the market.
Then in 1987 Nintendo did
it again, this time releasing The Legend
of Zelda. After its success in Japan , there was concern of it
appealing to American audiences - the game had a much more complex story line
than previous games, and involved boxes of text. However their worries were of
no need, to the dismay of my tutors who are convinced that the game ruined game
art forever.
So, into the 90s. It is
around this time where I start recognising games from my own childhood...
References:
Kent, S L. 2001. The Ultimate History of Video Games. Prima Publishing.
Image References:
donhodges.com, giantbomb.com,
Image References:
donhodges.com, giantbomb.com,
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